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At Ryu Games I led development of Battle Blitz, a real-time multiplayer third-person shooter game built with Unreal Engine 5 and Google Kubernetes Engine.

Players compete in 4v4 or 6v6 team deathmatch battles across five different maps. The game boasts a wide-ranging arsenal, allowing players to tailor their combat approach to different scenarios.

Battle Blitz characters are all NFTs on Polygon that do not affect gameplay in anyway. Character skins are tradable and purchasable.

Rifle
Melee
Pistol
Shotgun
Sniper
Grenade
Grenade Launcher
Vector
Dash
Rocket Launcher
50 Cal
Deagle